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ASCENDANCY (2020)

A rogue-lite, made in 72 hours for K-Jam 2020.




Platform: WebGL

Engine: Unity

Role: Programmer / Designer

Development: Jam

(2022) [Short]


Synopsis:
Rogue-lite dungeon crawler, loot levels to find gold to buy equipment to complete tougher levels!

[Play here!]



Personal Responsibilities:
  • Game design
  • Asset sourcing
  • Unity learning URP
  • Light baking
  • Nav meshes / AI
  • 3 enemy types
  • Third person player controller
  • Store/inventory
  • Items/equipment
  • "Balancing"

Source Control:


Team:
Matthew Cormack

Related:
Jam Entry
itch Page
3D, BUYING, LOOT, MEDIEVAL, OPTIMISATION, SINGLEPLAYER, THIRDPERSON,