WE HARVEST SHADOWS (2023)
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A first-person farming horror allegory. With David Wehle.
Platform: PC Engine: Unity Role: Programmer Development: David Wehle |
Become a recluse, build up your farm, and survive the lonely nights.
Description:
David contracted me for a few months prior to my job at Tend VR, where I helped him prototype the game concept and lay the foundations of various systems.
Personal Responsibilities:
- ToDo list & quest progression
- Prototype farming system with tomatoes
- Prototype quadbike and trailer
Team:
David Wehle - Project Lead
Matthew Cormack - Programmer
Related:
Steam Page
FARMING, FPS, FREELANCE, FRONT-END, NARRATIVE, PROFESSIONAL, UI, |