Minecraft GBA (2013)

A 2D Minecraft clone with block destruction, placement, & crafting.


 

PlatformGame Boy Advance

Engine: (C++)

RoleProgrammer

Development: Uni (2013)             [3 months]


Synopsis:

A 2D Minecraft clone with block destruction, placement, & crafting.

 

 

Description:

Made for my Computer & Graphics Architecture module in first year at Abertay University.  The coursework specification was to research a game and then create it for the Game Boy Advance.

 

Personal Responsibilities:

  • Inventory system with hotbar.
  • Crafting based on Minecraft’s system, with shaped and free form crafting.
  • World block interaction, place & destroy blocks which affect the environment.

 

Team:

Solo Project