A multiplayer hex based strategy game.
Platform: PC Engine: Unity Role: Programmer / Designer Development: Hobby
A multiplayer hex based strategy game with the goal of capturing all territories.
I recently discovered the classic strategy game Slay and I liked the simplicity of the design and the game rules so wanted to mockup my own version in Unity. I focused on the aesthetic and visual reactions for the prototype, for example the mouse tile hovering as seen in the thumbnail gif. The game features hotseat multiplayer rather than online modes or AI opponents as the original has.
- Game rule implementation
- Focus on game feel