DUALITY (2021)
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A VR narrative experience with a cooking focus
Platform: VR Engine: Unity Role: Lead / Programmer / Designer Development: Biome Collective |
A prototype narrative VR game developed in partnership with StoryFutures Academy and InGAME Immersive Game Lab & Commission
Personal Responsibilities:
- Narrative web tools
- Yarn narrative engine support
- Voice-Over support
- Watch pause time mechanic
Team:
Biome Collective
Matthew Cormack - Tools Programmer / Designer
Caspar Starton - Programmer / Designer
Malath Abbas - Artist / Producer / Designer
Tom deMajo - Artist / Audio Designer
Cecile Emeke - Writer
Related:
Announcement Post
3D, BACK-END, COOKING, FREELANCE, FRONT-END, NARRATIVE, OPTIMISATION, PROFESSIONAL, PROTOTYPE, SHADER, SINGLEPLAYER, SQL, TOOLS, UI, VR, |