Gameplay?!?

Today I finished the basics of the meeple movement; you can now select a meeple and move it 1 grid cell in any cardinal direction (currently not restricted to turns in the game loop but definitely getting there!)

There are also helpful tooltips and visual feedback for invalid choices

Meanwhile Emmy coded the card playing functionality. Currently this means clicking any card allows you to spawn a new meeple on a grid cell of your choice, but its super extendable and will be a great basis for all the different cards we have planned :)