Mech Jam II - Day 11 [MexPlore]
Today I put together the city zone, complete with blocks of destructable buildings. The walker mechs can punch buildings to do damage, and hitting falling buildings into other buildings will chain into domino effects!
Also tweaked the climbing code + leg procedural animations further to better support clambering over the skyscrapers as seen in the video
Finally I put together a quick first pass on the wasteland zone - desert mesas with large gaps which need to be bridged across with the Bridg-O-Matic mechs