Scary Game (2014)

Comedic capture the point game featuring bed-sheet ghosts.


 

PlatformPC

EngineUnreal 4 (Blueprint)

Role: Programmer/Designer

Development: Hobby (2014)                                              [2 months]


Synopsis:

Comedic capture the point game featuring bed-sheet ghosts, players must capture without getting jump-scared & falling into the abyss.

 

 

Description:

As my first project with Unreal 4 I decided to make a game solely using Blueprints to test their power, which explains the odd combination of features & setting.  The game evolved from a simple ‘Boo’ sound effect.  Mid way through development I decided the players should be people dressed as bedsheet ghosts, to suit the lighthearted theme.

 

Personal Responsibilities:

  • Maya PhysX Cloth
  • HUD minimap through Blueprints
  • Gameplay iteration

 

Team:

Solo Project