Garry’s Mod Civilizations (2010)

A game focused on players working together to create towns.


 

PlatformPC

EngineGarry’s Mod (Lua)

Role: Project Lead/Programmer

Development: Hobby (2010)                                              [1 year]


Synopsis:

A game focused on players working together to create towns and communities, and the interaction between these factions.

 

Description:

Created during my spare time while in high school for use on my own server, with my community.  The mode took inspiration from precursors such as GMStranded and Winter Survival, aiming to add a cooperative focus with longer term gameplay.  The game was in consistent development for around a year as new builds were uploaded and tested by the community weekly.

 

Personal Responsibilities:

  • MySQL Database for characters, inventories, skills.
  • Building positioning interface & construction system.
  • Skill tree user interface and functionality.
  • User faction system with ability to create and join factions.
  • Organizing/managing the team.
  • Sourcing audio and art assets to add to those Joschach created.

 

Team:

Matthew Cormack (@johnjoemcbob) – Project Lead/Programmer

Nichlas Rager (@dasomeone) – Quality Assurance/Programmer

Joschach – 3D Artist

Telepethi – Designer

 

Related:

Project forum thread