Cartes (2016)

Developed at PreviewLabs. A multiplayer educational game.


 

Platform: PC

Engine: Unity (C#)

Role: Programmer

Development: PreviewLabs (2016)                                                    [35 days]


Synopsis:

A multiplayer educational maths game created to help teach precalculus through play.  Developed for Yale University’s Department of Mathematics.

 

 

Description:

During the pre-game each of the two players must place 5 grid squares of their own colour.  They then take turns combining function and parameter cards to generate a graph which passes through as many of their opponents grid squares as possible (first player to destroy all enemy squares wins).  Cards are consumed when used to create a graph, and more are drawn at the end of the players’ turn.

 

Personal Responsibilities:

  • Implementing modular graph plotter
  • Equation card system
  • Grid based ‘Battleship’ style combat

 

Team:

PreviewLabs – Company Project

 

Related:

PreviewLabs Blog Post