Ascendancy (2020)

A rogue-lite, made in 72 hours for K-Jam 2020.


 

Platform: WebGL

EngineUnity (C#)

RoleProgrammer / Designer

DevelopmentJam (2020)                                            [72 hours]


Synopsis:

Rogue-lite dungeon crawler, loot levels to find gold to buy equipment to complete tougher levels!

 

[Play here!]

 

Personal Responsibilities:

  • Game design
  • Asset sourcing
  • Unity learning URP
  • Light baking
  • Nav meshes / AI
  • 3 enemy types
  • Third person player controller
  • Store/inventory
  • Items/equipment
  • “Balancing”

 

Source Control:

link

Team:

Solo Project

 

Builds:

Day 1Day 2Day 3Day 4

 

Related:

Jam Entry

itch Page