Planetary Annihilation Modding 8 – Networked Play

Currently working on networking the standalone application element of the mod

pamod11

(Art belongs to UberEnt & Planetary Annihilation)

Using the Lidgren C# UDP networking library, which has been really easy to work with so far.

Currently players can connect to games and take turns performing actions, which are validated by the server & then sent to all connected clients.

pamod12

(The turn notification UI is just placeholder at the moment)