Game store! Meeples!

Today I’ve been making progress on the in game store, setting up the currency system with LootLocker & hooking into the xp/progression system too.

Currently you can buy XP or a random card, next I need to populate the list of buyable cards with actual data downloaded via LootLocker.

I also started work on the meeple selection/movement as a fun change from all the UI I’ve been focusing on :)

Emmy worked on the foundations of the grid system, which will be integral to the gameplay!

Caspar started on the building models